The Relationship Between the Digital Game Addiction Levels of Secondary and High School Students and Their Motivation for Participation in Physical Activity During the Pandemic Process
dc.contributor.author | Keskin, Burçak | |
dc.contributor.author | Güvendi, Burcu | |
dc.contributor.author | Karakoç, Bilal | |
dc.contributor.author | Kaya, Selman | |
dc.contributor.author | Çetin, Onat | |
dc.date.accessioned | 2022-03-10T11:22:50Z | |
dc.date.available | 2022-03-10T11:22:50Z | |
dc.date.issued | 2021 | |
dc.identifier.issn | 2621-5799 | |
dc.identifier.uri | http://dspace.yalova.edu.tr/handle/1/551 | |
dc.language.iso | en | tr_TR |
dc.subject | Digital Game Addiction | tr_TR |
dc.subject | Physical Activity | tr_TR |
dc.subject | Pandemic | tr_TR |
dc.title | The Relationship Between the Digital Game Addiction Levels of Secondary and High School Students and Their Motivation for Participation in Physical Activity During the Pandemic Process | tr_TR |
dc.type | Article | tr_TR |